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Mscr:Assets.Asset

From Ironworks Games Wiki
Revision as of 10:50, 27 August 2026 by Nlondon (talk | contribs) (Got rid of init and static initialization stuff, no longer relevant)
todo: TO BE COMPLETED

User-Implemented Methods

PostLoadResolve

void PostLoadResolve()

Called after loading all Assets. It's recommended to call anything in here that relies on the contents of static variables, see #Static Initialization.