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Editor Hotkeys

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Revision as of 06:14, 28 August 2026 by Strideh (talk | contribs) (Removed colons)
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Spinners

You can Left-Click and drag the mouse up and down on spinner arrows to move the value up or down more rapidly.

Hold Alt to halve the value it moves by, or Shift to double it.

Right-Click on the spinner arrows to reset the value to its default value (typically 0, but 1 texture scale).

Panels

O Toggle the Outliner Panel (The Scene Tree)

I Toggle the Inspector Panel (Object Properties)

B Toggle the Browser Panel (Assets)

Global Tools

Q Select tool

W Translate tool

E Rotate tool

R Scale tool

T Texture tool

Viewports

F Focus camera on selected object

Enter Toggle maximized viewport

Numpad 1 Front viewport

Numpad 3 Right viewport

Numpad 7 Top viewport

Numpad 9 Perspective viewport

F2 Toggle wireframe in any viewport

F3 Toggle textures in 3D viewport

F4 Toggle lightmaps in 3D viewport

Grid

G Toggle grid

[ and ] Decrease and increase grid by power of two

Control + [ and ] Decrease and increase rotation snap by 5 degrees

Alt + [ and ] Decrease and increase grid opacity

Hold X Temporarily Disable/Enable grid/rotation snapping while manipulating object

Hold V Temporarily Disable/Enable vertex snapping while manipulating object

Building

Control + B Build new map changes

Control + Alt + B Force rebuild map from scratch (includes lighting)

L Build only unlit surfaces

Control + Alt + L Force rebuild lighting from scratch

F5 Build map and play from start position

Shift + F5 Build map and play from camera position